Audiospektri Guitar Analyser 매뉴얼 - 페이지 5

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Pedal effects The three position toggle switch selects one of three possible effects to be applied to
the synthetic signal, FM, vibrato or distortion.
FM is the classical FM modulation effect used in many synthesizers. The base signal
without any effects is pure sinewave without any harmonics. When the FM effect is
applied, several harmonics will appear, depending on the modulation strength. The
strength depends on two factors. The effect adjust or pedal will give a common
modulation strength coefficient to all the outputs. In addition, the amplitudes of the
individual strings will also control their individual modulation strength up to the
maximum set by the pedal or effect adjust potentiometer. A third important control is
the compressor gain potentiometer. When any of the string amplitudes reaches the
compressor limit, shown by the led next to its output, then obviously the string
amplitude remains constant and it has no further effect on the modulation strength.
Therefore, in order to keep the sound dynamic, adjust the compressor gain so that the
signal is not overly compressed. There is, however, no clipping when the output is
limited, it just remains spectrally constant.
The distortion effect is a simple effect that uses clipping and pulse duty cycle
adjustment to create more harmonics than the base sinewave. It is useful as an input
for additional waveshaping modules in the Eurorack. It has similar amplitude
dependent strength control characteristics as the FM modulation method.
The vibrato effect needs to have the pedal connected. When the effect adjust
potentiometer is at zero, the pedal will control the upwards pitch bend, up to a one
fourth interval. Otherwise the potentiometer controls the vibrato frequency and the
pedal the strength, i.e. the deviation of the vibrato frequency around the base pitch.
Limitations The string pitch analysis has some limitations, because all the six string signals come
stacked together in a standard guitar pickup signal. The main limitation is that the
software does not recognize such string notes that fall on the harmonics of a lower
base note. The practical limitations are mainly relevant only with the octave interval,
and the octave + fourth (=3rd harmonic) -interval, i.e. a note blocks all its higher
octave notes, as well as notes above the octave + fourth pitch. In order to not
unintentionally block higher harmonic notes, the player should dampen those lower
strings that are not played, and/or adjust the "threshold" knob more clockwise.
The frequency resolution vs. amplitude has limitations as well: the string detection
software resolution goes down to one seminote, but a strong neighboring note may
obscure a weaker note +- one seminote apart. Another limitation comes from the
delay of the analysis. A few cycles are needed to find the frequency of each note. The
frequency resolution and latency are tied together: higher resolution inevitably means
longer latency and vice versa. Therefore we have tried to achieve a good tradeoff
between an acceptable latency and good enough note discrimination resolution.
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