High End Systems Power Cue Store Benutzerhandbuch - Seite 16

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A step-by-step discussion of the example follows:
1.
2.
3.
4.
5.
6.
NOTE: If at any time PAUSE is latched on, any Fade is frozen.
If PAUSE is released and the same scene is still valid, the fade continues from the
point where it froze. If the scene number has changed, any associated fade will start
from the beginning.

Remote Input Device

External control signals are input via the D-connector on the rear of the Power Cue
Store. A touch panel or any other device giving 10/12V signals is suitable as a
remote input device, provided it supports a combination of latching and flashing
signals.
Page 14
Flash STEP, as discussed in more detail in "Remote Input Device".
Do one of the following:
o
Latch or flash START to begin a sequence, observing the
programmed Fade and Hold times.
o
Flash STEP to move to the next valid scene. Hold times are
ignored but Fade times are observed.
Latch STOP to complete any fade or hold already in progress and wait for a
STEP or START signal.
To go to another scene, enter a new scene in the display using the address
lines and flash STEP.
Note the following:
o
Fade times are observed.
o
While that scene remains selected, STEP has no effect.
o
If the address lines are switched off, flashing STEP advances you
to the next valid scene.
o
Deleted or unprogrammed scenes are ignored.
o
If an End scene is encountered, any fade or hold already in progress
completes, and Power Cue Store waits for a STEP or START signal.
When a start-of-chase scene (SoC) is encountered, the chase runs
automatically, observing programmed fade and hold times.
On arriving at an end-of-chase scene (End), the chase loops back to the SoC
scene and continues. The display shows shows the number of the SoC scene.
When scene 63 is reached, the sequence returns to the blackout state and
awaits another STEP or START signal.
If START has been latched on, the sequence begins again automatically.
Power Cue Store
TM
User Manual