GameChanger Motor Synth Kurzanleitung - Seite 6
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4 MODULATION
THE MOTOR SYNTH'S MOD SECTION LETS YOU DIAL IN THE MODULATION DEPTH
INDIVIDUALLY FOR VOICE 1, VOICE 2 AND THE FILTER.
THE "PITCH-TREM" SWITCHES LET YOU CHOOSE BETWEEN AMPLITUDE AND
FREQUENCY MODULATION FOR EACH VOICE.
THE "FREQ-RES" SWITCH LETS YOU CHOOSE BETWEEN FILTER CUTOFF FREQ.
MODULATION OR FILTER RESONANCE MODULATION.
THE OVERALL MODULATION ENVELOPE CAN BE SET UP WITH THE "MOD ENV"
ENCODER. PARAMETERS INCLUDE ATTACK, RELEASE AND DELAY.
MOD ENVELOPE RETRIGGER PARAMETERS CAN BE SET UP FROM THEW MAIN MENU.
USE THE "SHAPE" SELECTOR TO APPLY ONE OF FIVE MODULATION SHAPES TO
THE ACTIVE COLUMN IN THE MOD MENU.
ALT + "SHAPE" KNOB
WILL CHANGE MOD SHAPES FOR ALL COLUMNS AT ONCE.
USE ALT + "SHAPE CTRL" ENCODER
MODULATION SPEED CAN BE FREELY ADJUSTED WITH THE "RATE" ENCODER.
USE ALT + "RATE" KNOB
PRESS THE "SYNC TEMPO" BUTTON TO LINK THE MOD RATE TO THE MOTOR
SYNTH'S MASTER TEMPO (CLK: BPM) OR TO THE FREQUENCY OF VOICE 2 -
(CLK: V2 F)- THIS WILL PRODUCE DYNAMIC, UNPREDICTABLE MODULATIONS.
5 CROSS MOD
USE THE "CROSS MOD" KNOB TO DIAL
IN THE AMOUNT OF CROSS-MODULATION
BETWEEN VOICES 1 AND 2.
THE "FM-RING" SWITCH LETS YOU
TOGGLE BETWEEN FREQUENCY AND
AMPLITUDE CROSS-MODULATION MODES.
TO MORPH THE MODULATION SHAPES.
TO SET MOD SUBDIVISIONS FOR THE ACTIVE COLUMN.
WHEN THE MODULATION MENU IS OPEN
BUTTONS TO SWITCH COLUMNS.
USE
USE
ALT + "SHAPE MOD"
TO MORPH MODULATION WAVESHAPES.