XBOX 360 Benutzerhandbuch - Seite 8

Blättern Sie online oder laden Sie pdf Benutzerhandbuch für Lagerung XBOX 360 herunter. XBOX 360 9 Seiten. With bluetooth
Auch für XBOX 360: Benutzerhandbuch (14 seiten), Benutzerhandbuch (8 seiten), Benutzerhandbuch (10 seiten), Gebrauchsanweisung (25 seiten), Benutzerhandbuch (14 seiten), Benutzerhandbuch (14 seiten), Benutzerhandbuch (25 seiten), Benutzerhandbuch (2 seiten), Anleitung für die Demontage (2 seiten), Kurzanleitung (2 seiten), Schnellstart-Handbuch (8 seiten), Dokumentation für Verbraucher (27 seiten), Benutzerhandbuch (31 seiten), Handbuch (7 seiten), Schnellstart-Handbuch (2 seiten), Schnellstart-Handbuch (2 seiten), Handbuch (6 seiten), Benutzerhandbuch (2 seiten), Handbuch (2 seiten)

XBOX 360 Benutzerhandbuch
The length of the freeze arrow can be adjusted by aligning the cursor at the beginning point of the freeze arrow and
holding down the corresponding arrow input button (
A, B, X, Y
To delete a freeze arrow, hold down the corresponding arrow input button while pressing the D-pad
beginning to the end of the freeze arrow. Freeze arrows can also be deleted by positioning the cursor in between the
beginning and end of the freeze arrow and pressing the corresponding arrow input button.
NOTE:
To input a freeze arrow when not recording, hold down the desired arrow input button and wait until the arrow
color turns bright green. Continue holding the desired arrow input button and press the D-pad
desired length of the freeze arrow.
ARROW TYPE
: Change the type of arrow displayed.
CURSOR LEVEL:
Adjust the cursor level between 4th, 8th and 16th notes.
Visual Edit Controls
BUTTON:
w
With this button you can change cursor's moving units. Red: 1/4th unit, Blue: 1/8th unit, Yellow: 1/16th unit.
BUTTON:
x
Use this button to place an area mark. Placing two marks in different sections determines the editable area.
Note that you can also determine what types of edits are allowed in an area by setting area marks in different columns.
BUTTON:
y
The Area Menu is displayed by pressing this button.
BUTTON:
Press this button to access the Sequence Menu.
z
D-PAD
7
/
3
:
Use these buttons to scroll sequence data. You an also change items in the Select Menu.
D-PAD
1
/
5
:
Switch between the Movie Clips, Transition, Camera, Dancer Effects, and Light columns with these
buttons. You can also switch menus and change the menu select content. During editing these buttons allow you to
select movie clips for placement, transition type, camera movement, dancer effects, and lighting type.
BUTTON:
>
Begin recording by pressing this button. Press again to stop the recording session.
BUTTON:
A
This button confirms the current command selection.
LEFT STICK
L
:
Use this button to increase scroll speed in the sequence.
RIGHT STICK
C
:
This button changes width of the sequence.
Visual Edit Menu
NEW DATA:
Create a new edit file.
SAVE:
Save edit data. For newly created data the Data
Manager will be brought up in Save As Mode.
DATA MANAGER:
Manage edit data saved on the
Hard Drive.
OPTIONS:
Set BGM options and view movie clips. These
two settings can be changed in the Options Menu.
BGM:
Turns background music ON/OFF during editing.
RECORD OPTIONS:
Set various recording options.
Five settings can be changed in the Recording Option Menu.
Play Type:
Select from WATCH and MARKER. .
Metronome:
Toggle the metronome assist function ON/OFF.
Hand Clap:
Turn the hand clap assist function ON/OFF. If ON, you may configure hand claps for the song's difficulty
level and play style.
Play Style:
Set your play style. Choose between SINGLE or DOUBLE.
Difficulty:
Select your difficulty.
SEQUENCE OPTIONS:
Set zoom and cursor level.
Zoom:
Set to x2, x4, or turn OFF.
Cursor Level:
Set to 4th, 8th, or 16th beats.
AREA OPTIONS:
Set options related to editing only a particular segment of a song. See pg. 24 for a complete description.
EXIT:
End Edit Mode and return to the Main Menu.
14
) while pressing the D-pad
7/3.
7/3
from the
7/3
to adjust the
Using Step Edit Data
GAME MODE
7
3
At the Song Selection Mcreen press the D-pad
/
or up/down Directional Arrows on the DanceDanceRevolution
Controller to choose the edit file. These are shown in orange and are only available for songs that have edit data available.
TRAINING MODE
On the Training Mode screen, highlight difficulty and press the D-pad
DanceDanceRevolution
®
Controller to choose the edit file. These are shown in orange and are only available for songs
that have edit data available.
Using Visual Edit Data
If you wish to use your visual edits for a song in Game Mode and Training Mode, you must select the visual edit data
file from the Visual Edit Data Manager, and then select USE V-EDIT DATA. Your edited video then appears whenever you
play the song in Game Mode and Training Mode. You may restore all Game Mode and Training Mode song videos in to
their default state by selecting DEFAULT ALL from the Data Manager menu. For fun, you can randomize all song videos
in Game Mode and Training Mode by selecting RANDOM ALL.
DJ Mode allows you to listen to all of the music in the game and add your own personal twist. You can choose from
one of the preset song lists, use the random song list feature, or create a custom song list with your favorite tracks. DJ
Mode allows you to save two custom song lists.

DJ MODE

Controls for DJ Mode Menu
A
button: Confirm Selection, Add Song, Delete Song, or
Change Song
B
button: Cancel Selection or Back
X
button: Edit Playlist
Creating a Custom Song
List
To make a song list first highlight CREATE1 or CREATE2 and press the A button. Scroll through the list of songs and
find one you want to add then press the A button to add it to the song list. To remove a song from the list highlight
it again and press the A button again. Once you are happy with your song list press the B button to return to the
previous menu.
NOTE:
You cannot have a song repeat. Each song can only be used one time in a song list.
Once your song list has begun playing, move either the left or right sticks to bring up the turntable display.
L
C
Left stick and
right stick
Scratch Beats
y and z buttons
Cycle Through Scratch Patterns
w and x buttons
Adjust Volume of Scratching
®
1
5
/
or left/right Directional Arrows on the
15