GAMES MICROSOFT XBOX MECH ASSAULT Manual - Página 5
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The 'Mechs
MechWarrior, these are the 'Mechs we've provided for
you. We've supplied you with a selection of the best
possible 'Mechs we could get our hands on for each of
your mission assignments.
For reference, the 'Mechs are organized from the light
'Mechs to the slower but very powerful assault 'Mechs.
The 'Mechs all have different weapons loadouts, so when
offered a choice you should pay attention to the type of
mission it is and make your selection accordingly.
For example, when it's not necessary to fi ght in close,
don't compromise your equipment. Instead, remain at a
distance and punish the enemy with your missiles. This
might be a case where choosing the 'Mech with Javelins
over the 'Mech with Crossbows could benefi t you. In
other cases, a 'Mech with jump jets is your best choice.
Uller
The Uller is extremely versatile and touts a potent arsenal of
weapons that provide striking power at all ranges. It is fast, very
well armored, and makes a great reconnaissance 'Mech.
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Class: Light BattleMech
Tonnage: 30
Speed: 40 mph
Offensive Weapons: Pulse Laser,
Crossbow Missiles
Defensive/Special: Jump Jets, AMS
Owens
The Owens has become a staple for front-line regiments. It's
lightly armed, but fast, and can carry all Inner Sphere electronic
components. It rarely engages an enemy directly but uses
its superior electronics and LRMs to provide support for
heavier 'Mechs.
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Class: Light BattleMech
Tonnage: 35
Speed: 45 mph
Offensive Weapons: Machine Gun,
Crossbow Missiles
Defensive/Special: Target Jamming
Cougar
Ton for ton, the Cougar is probably the best 'Mech out there.
With its low profi le and high speed, it's very hard to hit and has a
powerful weapons package for its size.
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Class: Light BattleMech
Tonnage: 35
Speed: 40 mph
Offensive Weapons: Pulse Laser,
Autocannon, Javelin Missiles
Defensive/Special: Jump Jets
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