Majik 1-1-29809 Manual - Página 7
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SCORER OPERATION and
GAME SELECTION
POWER
Press POWER/RESET
to turn the game ON.
Press and hold POWER/RESET
for 2 seconds to turn the game OFF.
NOTE: Hold each button for the time specified in the manual. Buttons have delays to
prevent accidental pressing by darts.
SELECT GAME
Press SCROLL
to scroll between the game options.
Press ENTER
to select the desired game option.
SELECT PLAYERS
Press SCROLL
to scroll through the number of players.
Press ENTER
to select the desired number of players and begin.
IMPORTANT: To begin the next player's turn or next round, press ENTER
SOUND
Press and hold SOUND
for 2 seconds to turn the sound ON or OFF. The no sound icon
(
) will appear on the LCD screen when the sound is off.
RESET
Press and hold RESET
for 1 second to reset the scoreboard.
GAME PLAY OPTIONS
Game 1 - Zombie Attack
Players aim to hit the zombie approaching them as fast as possible. If a zombie is hit while
lit up, the player receives points and advances to the next level. There are 5 levels and the
zombie moves faster as you advance to each level.
Note:
Before each player's turn, the game will announce "Player Ready" followed by the
current level, until the ENTER
with the darts and get ready.
Before each wave of zombies come after you, there is a countdown of "3,2,1...Here they
Come" and the zombies will begin to light up. This countdown gives you a chance to step
back from the game, load the gun, and take aim.
To confirm a hit and points, the shot must strike the zombie at the same time it is lit up. The
player that makes it through the most levels, wins. If two players make it to the same level,
.
the tiebreaker is the points they scored. If their scores are the same, both players win.
Game 2 - Get 'Em All
Each player has three minutes to hit all the lit up zombies on the target as fast as possible.
The player who hits all the zombies in the fastest time wins.
Note:
Before each player's turn, the game will announce "Player Ready" until the ENTER
button is pressed. This gives you time to load the dart clip with the darts and get ready.
If a player is out of darts to shoot during the game, press the Next Player/Scroll
stop the clock and deactivate the sensors. When all darts have been retrieved, press the
same button to resume play.
6
(1 to 4 Player Game)
button is pressed. This gives you time to load the dart clip
(1 to 4 Player Game)
button to