Clank Chaos Manual - Página 10
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Looping
All six channels have an independent looping
capability. At all times, Chaos is keeping the last
32 steps memorized.
To start a loop, press the white loop button once
[1]. The value bar and the input assign [2] LED
will turn blue. Chaos is now in a loop that reflects
everything that happened in the last steps.
The loop length can be changed by holding down
the loop button and by rotating the encoder to
select from 1 to 8 steps (LEDs 1 to 8 in YELLOW),
16 steps (LED 9 in ORANGE) or 32 steps (LED 10 in
RED) on the value bar. Press the loop button again
to exit from this mode.
Keep in mind that every change of parameter
made before looping will be recorded and then
played back. In this way even time changes can
be looped!
Whether Chaos is in loop mode or not, the
recorded sequence can be altered by holding the
loop button together with one of the five modifier
buttons.
It is important to note that channel loop modifier
values are dependent from the random modifier
values of the same channel:
•
The loop's probability modifier works within
the probability percentage of the channel's
original probability value. That is to say that
if the channel's original probability is at 70%,
that will be the loop's probability maximum
value
•
The loop's width modifier value can only be
increased from its original non-looped value
•
The loop's time modifier works as a multiplier/
divider of the channel's original random time
value
•
The loop's voltage window modifier value
works similarly to probability, and therefore
can only be decreased from its original non-
looped value
•
The loop's ground transpose value works
similarly to width, and therefore can only be
increased from its original non-looped value
To reset loop values to their original state double
click the loop button, this way you can easily
transpose a loop or modify its timing and return to
the initial loop settings in a moment.
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1
2
Please note that changing the original parameters of
the channel while the channel is in loop mode will not
alter the loop's starting values, as loop memorizes a
state and operates on those values until it's disabled.
Loop mode can also be activated by sending a gate
to its dedicated input [3]. In this case, the second
LED on the input assign menu has to be green.
With this workflow, looping can be even more
expressive than just recording. It could be thought of
as a pre-determined variance to the whole random
generation!
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