3M Digital Projector X15 Manual de seguridad del producto - Página 9
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For maximum lamp life, do not strike or drop, improperly handle, or scratch the lamp glass.
Also, do not install an old or previously used lamp.
1. Remove lamp access door: Please loosen the screw (marked by arrow) (1). Then, unhook the
claws of the lamp door (2), and remove the lamp door (3).
2. Retaining screws: Use a screwdriver to unscrew the lamp module retaining screws. (4)
All lamp module screws must be loosened. These screws are self-containing screws that
cannot be removed from the lamp module or access door.
3. Remove lamp module: Slowly pick up the lamp module by the handles. (5)
4. Insert lamp module: Carefully insert (5) the new lamp module. Ensure that it is fully seated.
Tighten the lamp module retaining screws (4) to secure the lamp module in place.
Optional Lamp: 78-6969-9812-5 (Contact 3M customer Service.)
Insert the hinge tabs on the bottom of the lamp access door (6), then
two claws (7) to fix the lamp door.
Reset the lamp operation hours. See "Reset Lamp Hours" for details.
(1) Screw marked
by arrow
(2) Claws
(3) Lamp access door
12
√ Note
√ Note
√ Note
(4) Screws marked
by arrow
(5) Handles
3M™ Digital Projector S15/X15 Product Safety Guide
push the center point of
(6) Tab
(7) Center point of
claws
© 3M 2005