GAMES MICROSOFT XBOX MIDTOWN-MADNESS 3 Manuel - Page 17

Parcourez en ligne ou téléchargez le pdf Manuel pour {nom_de_la_catégorie} GAMES MICROSOFT XBOX MIDTOWN-MADNESS 3. GAMES MICROSOFT XBOX MIDTOWN-MADNESS 3 18 pages.

DIETER KLEINMANN

Q & A Session with World-Famous Urban Racer
Dieter Kleinmann
(from Car Racer , reprinted with permission)
30
MM3:
Thanks for taking the time to sit down with us.
Kleinmann:
Der Schlüssel zum Sieg liegt in runden Kurven und
schnellen Geraden.
MM3:
Please speak to us in English.
Kleinmann:
Fine.
MM3:
Could you please explain your secret to urban racing?
Kleinmann:
Well, I use the Mini Map to plot the best route, and that
includes cutting corners and flying through parks. Then, I avoid obstacles,
such as poles. Not only can they slow you down, but—even worse—they
scratch the paint. There is only one good thing about obstacles—
bumping your opponents into them!
MM3:
So what's up with the two arrows?
Kleinmann:
The big, yellow arrow points to the next checkpoint in a
suggested, optional path. It's like a compass, so don't follow it exactly
unless you can drive through buildings. The little arrow pops up when
it's time to turn—if you're following the suggested path. Sometimes, I
ignore them both!
MM3:
What if the next checkpoint you want is behind you?
Kleinmann:
That's when you use the handbrake
for a quick 180! Oh, it's fun, but make sure
you haven't eaten schnitzel beforehand.
MM3:
What's the best part about racing?
Kleinmann:
Winning. And the
free schnitzel.
DICE Credits
Producers
Lars Nordbeck
Johan Döhl
Maja Hållinder
Andreas Axelsson
Roger Björn
Lead Design
Menu Artist
Andreas Roman
Markus Nyström
Lead Programmers
Additional Artists
Joakim Grundwall
Carl Helgesson
Mattias Gruvman
Charlotte Heyman
Peter Närkaniemi
Lead Artist
Robert Hallwood
Robert Runesson
DESIGN
Audio Lead
Olof Gustafsson
Level Design
Niklas Larsson
PROGRAMMING
Gameplay Design
AI Programming
Olof Gustafsson
Patrik Påfvelsson
Jim Tilander
Story
Andreas Roman
Gameplay Programming
Thomas Andersson
AUDIO
Graphics Programming
Sound Designer
Andreas Brinck
Carl Hansson
Jimmie Eriksson
Music Composer
Daniel Hansen
Olof Gustafsson
Menu Programming:
Microsoft
Andreas Axelsson
Credits
Network Programming
Peter Björklund
Lead Program Manager
Christina Chen
Physics Programming
Mattias Gruvman
Program Manager
Stephen Hui
Sound Programming
Erik Pettersson
Test Lead
Christian (Squido)
Additional
Owens
Programming
Johan Höjskeld
Development Lead
Vidar Nygren
Phil Teschner
ART
Art Director
Kiki Wolfkill
Car Artists
Anders Caspersson
Art Lead
Jonas Levin
Mark Peasley
Gustav Tilleby
Story & Content Lead
Paris Artists
Fred Northup, Jr.
Torbjörn Malmer
Audio Director
Magnus Andersson
André Hoth
Kristina Hegethorn
User Testing Specialists
Washington D.C. Artists
Keith Steury
Carl Henriksson
Jerome Hagen
Kenny Magnusson
CREDITS
Localization PM
Content Coordination
Jenni Gant
Todd Van Horne
Denise Heimel
Licensing Manager
Kathy Kim
Print Production
Chris Lassen
Business Development
Alfred Tan
Legal
Jeff Koontz,
Lead Product Manager
Associate Legal Counsel
Raja Subramoni
Mary Heuett, Attorney
Product Manager
Judy Weston,
Scott Lee
Senior Paralegal
Assoc. Product Manager
Jama Cantrell, Paralegal
Adam Kovach
Sue Stickney, Paralegal
Technical Editor
Julien Horn,
Beth Demetrescu
Avocat au Barreau de
Test
Paris, DE GAULLE
Jay Adams
FLEURANCE & ASSOCIES
Dustan Gourlie
Damien Vannier,
Gregory Murphy
MICROSOFT FRANCE-
Rahsaan Shareef
Département juridique
Dan Tunnell
Tom Edwards, Sr. Geo-
Scott Branston
political Strategist
John Clough
Special Thanks:
Shaun Crumb
Ed Fries, Phil Spencer,
Eric Johnson
Shane Kim, Norman
Dominic Patsula
Cheuk, Pete Parsons,
Paul Pedersen
AJ Redmer, Bill Nielsen,
Peter Schaw
Shannon Loftis, Greg B.
James Sweet
Jones, Howard Phillips,
Localization
Chris Satchell, Jo Tyo,
Development
Matt Whiting, Jeremy
Kazuyuki Shibuya
Los, Craig Cook, Bill
Licensing Coordinator
Fulton, Boyd Morrison,
Frances King
City of Paris Mayor's
Game Artist
Office, Exequo
Jennie Chan
Vehicle Recording
See the in-game
Peter Comley
credits for a complete
Tawm Perkowski
list of the Midtown
Gordon Hempton
Madness 3 team
Alexandre Gombert
members!
Music Composition
= Volt
Big Idea Music Production
= Soundtracker
DHM Music Design
= S&T Onsite
Triom Production
= Triom Production
Audio Content
= ArtSource
Coordination
Justin Wood
Joel Robinson