JamHub BedRoom Manuel du propriétaire - Page 8
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Here's the guide to the effects engine
®
in your JamHub
silent rehearsal studio
Effects table -- Note: A smaller copy of this table is on the bottom of your JamHub
Dial Location
Name of effect
A
Slap D
B
Ping D
C
Big
D
Early
E
Chorus
F
Echo
G
Flanger
H
Phaser
I
Spring
J
Chapel
K
Gated
L
Reverse
M
Church
N
Med
O
Hall
P
Small
14
Description
Left Brain
Right Brain
Slap-back Delay
A delay that represents a
For that rock-a-billy sound.
room with a hard wall at
the opposite end.
Ping Pong Delay
Your JamHub is a full stereo
Delays in stereo, very nice.
device and this ping pong
Listen to it with both ears.
delay takes advantage
of that.
Big Ambiance
A big room with a fair
This one has ambiance
amount of reflections.
in the name. Hearing
is believing.
Early Reflections
A delay with a series of
A small, dead room with
early reflections.
walls close by.
Chorus
Pitch and time modulation
A phaser and a flanger
to create a sound that is
together gives you a chorus
sometimes called "larger"
like effect. Check it out.
than the dry signal.
Echo
A repeat of the original
Echo, echo, echo...
signal.
Classic flanger effect
Essentially a sweeping
Flangers sound like a jet
comb filter where the
flyby. Try it, you might
original signal is mixed with
like it. But again, let's
a time changing original
keep it limited to a song
signal.
or two, okay?
Classic phase shifting effect
Modulated peaks and
Phaser effect for you vocals.
troughs.
Try it, but only once in a
(just like the classics)
while for effect.
Reverb Spring
2.0 seconds of reverb from
Spring reverbs on a mic?
(2.0 seconds)
a spring reverb tank.
Why not? And it won't
crash the tank if you knock
your JamHub while using
this setting.
Reverb Chapel
3.0 seconds of reverb with
Reverb that's between a
(3.0 seconds)
plenty of late reflections.
church and a big hall.
Reverb Gated
A gated reverb that's 0.8
Adds a little bit of reverb
(0.8 seconds)
seconds long.
without making things
sound too cluttered.
Reverb Reverse
A reverse reverb with 1.2
What? Reverse reverb?
(1.2 seconds)
seconds of reverb time.
Okay, let's give it a try!
Reverb Church
7.0 seconds of reverb with
Making music at church has
(7.0 seconds)
a lot of late reflections.
never been this easy.
Reverb Room
1.8 seconds of reverb with
Like playing a small room
(1.8 seconds)
short early reflections.
with hard surfaces and
more reflections.
Reverb Big Hall
2.8 seconds of reverb with
Like playing in a room that
(2.8 seconds)
later reflections.
fits 300~500 people.
Reverb Small Hall
1.5 seconds of reverb with
Like playing in a room that
(1.5 seconds)
early reflections.
fits 100 people.
Model Comparisons
Feature
BedRoom
Audio channels
15 total – 5 stereo, 5 mic
Outputs
5 headphone
SoleMix
TM
remotes included
None
SoleMix remote connectors
One
Phantom power
No
Recording
Analog via 1/4" jack
Useful hook-up diagrams to review
(GreenRoom model shown)
Musician
#
1
Section
#
1
Musician
#
2
Section
#
2
Musician
#
1
Section
#
1
Musician
#
2
Section
#
2
Musician
Sections
Note: for more control musician
instrument and vocals over two input sections.
GreenRoom
TourBus
21 total – 7 stereo, 7 mic
21 total – 7 stereo, 7 mic
7 headphone
7 headphone
1 USB
1 USB
One
Two
Four
Four
Yes
Yes
Analog via 1/4" jack or
Analog via 1/4" jack or
digital via USB
digital via USB or
integrated recorder
4 musicians
Musician
#
4
Section
#
6
Musician
#
3
Section
#
5
5 musicians
Musician
#
5
Section
#
6
Musician
#
4
Section
#
5
#
3
#
3 +
#
4
#
3 has split their
15