Digital Game Technology DGT2500 Manuel - Page 2
Parcourez en ligne ou téléchargez le pdf Manuel pour {nom_de_la_catégorie} Digital Game Technology DGT2500. Digital Game Technology DGT2500 2 pages. Official fide chess clock
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6. Period transition
When a timing option has multiple periods, the transition from one period to the next occurs
when the time reaches 0:00 in the first period. The time of the second period is applied and for
5 minutes the "flag" bars will be shown to indicate a period transition.
Period transition by move count
It is also possible to set the clock, so that the period transition occurs when a certain number of
moves have been made (or to be precise, when the lever has been switched a certain number
of times). This function is called "Forced move counter". If this function is active, the time of the
next period is added automatically to the current time when the move counter reaches the set
number of moves. For the default options, the move count has been pre-set based on standard
FIDE timing systems. If you wish to set a different number of moves, use a manual setting
instead.
If you wish to play with the period transition based on the move counter. First select the option
you wish to play. Then before starting the game, press and hold the left arrow button. When the
# symbol appears on the display, the "Forced move counter" is activated.
7. Arbiter mode
In certain cases you may want to make a correction to the time or the move counter after a
game has already started. This can be done using Arbiter mode. The set-up sequence is the
same as the manual set-up. To enter Arbiter mode, press and hold the Play/Pause button for 3
seconds when the clock is paused.
Quick time penalty
It is also possible to quickly add 1 minute to either side of the clock without going into Arbiter
mode. When the clock is paused, press and hold the right arrow button.
Then press the minus button to add 1 minute to the left side.
Or press plus button to add 1 minute to the right side.
8. Glossary
Time
In Time mode the clock counts down the time on the side where the lever is up.
Fischer bonus
In Fischer bonus settings players receive an additional amount of time for each move. A bonus
time is added before each move from the start of the game. Playing with increments (bonus)
has become the standard in chess.
Delay
In Delay settings the players are given a certain amount of free time at the start of each turn
before their main thinking time starts counting down. This Delay time is added to the main
thinking time in the display so that the total time available to each player is always visible. At
the start of a player's turn, the clock starts to count down and if the player moves within the
delay time, the time in the display will return to what it was before the start of the turn.
US Delay
In US Delay settings the clock has a separate timer that starts counting down before each turn.
After the separate timer has finished counting down, the main time will start to count down.
Byo-Yomi
In Japanese Byo-Yomi settings players transition to the Byo-Yomi period when their main
time runs out. The player receives a number of Byo-Yomi periods with a set amount of time
per period. If the player completes their move within the time of that period, the period time
is reset. However, if they exceed the time of that period, the time does not reset, and the next
period starts counting down. Each time you exceed a period's time, the number of remaining
periods is reduced by one. When the time in the last Byo-Yomi period is used, the player has
lost on time and the flag will be shown.
Canadian byo-yomi
In Canadian Byo-Yomi, when main time runs out, the player enters a second period to
complete an agreed number of moves in a certain time. When the agreed number of moves is
completed, the player's clock can be reloaded with the Byo-Yomi time by pressing the minus
button for two seconds.
Hourglass
In Hourglass options players start with the same amount of time on the clock but when one
player's clock is counting down, the other player's clock is counting up.
Gong
In Gong options players receive the same fixed amount of time for each move. They must make
their move when the clock signals the end of their turn. The lever is not used in this option.
Scrabble™
In Scrabble™ options, when zero is reached, the clock will start counting up.
Move timer
In Move timer settings, the clock will countdown a set time and a player must complete their
move before the timer reaches 0:00. The time is then reset for their next move.
9. Warranty
DGT2500 meets the highest quality requirements. Should your DGT2500, despite our careful
choice of parts, materials, production or transport, show a defect within the first two years after
purchase, please contact the dealer. The guarantee is only valid when the product is used in a
reasonable and careful manner for which it is intended. The warranty is void if the product is
used improperly or if unauthorized attempts at modification have been made without the prior
written consent of DGT support or one of the DGT authorized service centers. A list of service
centers can be found on the DGT website.
10. Technical specifications
Batteries:
2x AA (1,5 Volt)
Battery life:
4000 hours
Accuracy:
within 1 sec/hr
Housing:
ABS plastic
Display size:
174 mm x 31 mm (6.8" x 1,2")
Clock weight:
318 gram (11.2 oz)
Dimensions:
198 mm width, 110 mm depth, 59 mm height
(7.8" width, 4.3" depth, 2.3" height)
Registered design
Digital Game Technology B.V.
IJzersteden 8
7547 TB Enschede
The Netherlands
digitalgametechnology.com
15-11-2022 16:06:40
15-11-2022 16:06:40