3D Systems Touch Manuel de l'utilisateur - Page 15
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Également pour 3D Systems Touch : Manuel de l'utilisateur (17 pages)
6
USING THE TOUCH DEVICE
6
This section introduces you to working with the Touch device and the physical limits of the device's range of motion. It is important to
understand these physical limitations so that you do not inadvertently damage the device by forcing it past its designed limits.
WORKING IN 3D SPACE
We have become so accustomed to using a mouse to move around a computer screen that we don't think twice as we move our hand
around a desk to move the cursor. But there was a time not long ago when this simple task was not second nature; some even found
it challenging and were often frustrated as they learned. If you are new to working with a haptic and in a 3D digital space, it may take
some time to feel comfortable. Understanding where objects are in 3D space may take some practice before you are able to move and
manipulate objects with ease and certainty. Be patient with yourself.
PHYSICAL LIMITS OF THE DEVICE
The Touch device has physical limits. When you reach one of these limits you will feel a sudden stop; this is the mechanical stop
designed into the device. Forcing the Touch past any of these stops will damage the device.
Take some time to become more familiar with the stops of the Touch before using the device by moving the device through its full range
of motion.
MOVING WITH THE STYLUS
Using the steps below and the accompanying images, try moving the stylus through the different range of motions.
1.
Hold the
stylus
as you would a pencil or pen, with the free end (the end not connected to the device) of the stylus (the eraser end
of a pencil) pointing towards you.
2.
Gently move the stylus to the left and then to the right.
Move the stylus to the right.
3D Systems, Inc.
Move the stylus to the left.
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