DiBiQuadro GeminiPTE Panduan Pengguna - Halaman 5
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GUI:
tooltips
Mode
The graphic engine has been designed
with a purpose in mind: keeping a clear
indication of the status of the elements
without altering their 3D rendering on
the scene. Tooltips serve this purpose
perfectly especially when dealing with
knobs status. A typical approach to this
problem would be to compress the
height of the knobs trying to prevent
the user to commit parallax errors. As a
side effect the graphic designer would
be forced to take into account this
constraint by limiting the 3D depth of
the scene.
Another good reason to use a tooltip-
based approach is to allow the update
of the knobs status by using an Edit
Mode.
The tooltip approach
and
Edit
5
EDIT mode
When using a state-of-the-art system –
see
minimum
requirements
product webpage – the GUI is able to
deliver
more
than
reasonably low CPU usage for a super
fluid knob tweaking and a hyper
realistic meter response.
in
the
60
FPS
at
a