Pioneer CMX-5000 Panduan Petunjuk Pengoperasian - Halaman 16
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Applications (Mixing (segueing) different tracks)
TRACK SEARCH (4, ¢)
10.Press the Player B CUE button.
¶ Player B will then enter standby mode at the cueing point.
11.Listening to the sound from track A from the
speakers, wait for the correct timing and then
press the Player B PLAY/PAUSE button (3/8).
¶ Track B will then begin to play.
12.While checking the sound from the headphones,
gradually shift the DJ mixer cross fader control to
the right.
¶ The sound from track A coming from the speakers will
become mixed with the sound from track B.
¶ When the DJ mixer cross fader control has been shifted
all the way to the right, the segueing from track A to track
B will have been completed.
7 Long mixed playback
As long as the number of BPM is the same, track A and track
B may be cleanly mixed even with the cross fader control set
in the middle.
7 Fader start playback
If the DJM-300, DJM-500, or DJM-600 cross fader start
feature is used, step 11 above may be omitted, thus making
it even easier to perform mixing. If the CROSS FADER
control is also returned to its original position, it will cause the
player to return to the state described in step 10, thus making
it possible to perform cueing repeatedly.
Fader start playback
The provided control cable may be used to connect the control
jack on the CMX-5000 to a control jack on a DJM-300, DJM-500,
or DJM-600 mixer, thus making it possible to exit from cueing
standby mode and to start playback immediately by raising the
DJ mixer channel fader. The cross fader may also be used to
perform fading starts on the player as well. The fader may also
be returned to its original position to return the player to the
cueing point (i.e., to perform back cueing). (This does not apply,
however, during auto playback.) (See p. 10 for instructions on
how to connect the player and mixer.)
16
<DRB1254>
EJECT
IN/REALTIME CUE
0
OUT ADJUST
TRACK SEARCH
4
¢
SEARCH
1
¡
CUE
CUE
PLAY/PAUSE
6
PLAY/PAUSE
Jog dial
MASTER TEMPO
OUT EXIT
RELOOP
TIME MODE
TEMPO
LOOP
AUTO MIX PLAY
6/ 10/ 16
AUTO CUE
PLAY MODE SELECT
DISC
TRACK
MT
MASTER
TEMPO
A
TRACK
TEMPO
16
10
6
BPM
M
S
F
NEXT
REMAIN
A.CUE
0
BPM
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17 18 19 20
INSTANT
LOOP
RELOOP
SHORT TIME CHANGE
CHANGE
REV
FWD
Tempo control slide
Useful cueing techniques
7 Cueing (Cueing point settings)
1. Follow the instructions provided on p. 13 to specify
the desired cueing point.
2. Press the CUE button.
¶ The player will return to the specified cueing point.
3. Press the PLAY/PAUSE button (3/8).
¶ Playback will begin immediately from the specified
cueing point.
7 Checking cueing points (Cueing point sampler)
After specifying a cueing point, press the CUE button.
¶ The sound at the specified cueing point will continue to
play as long as the CUE button is pressed.
7 Returning to a cueing point (Back cueing)
1. During playback, press the CUE button.
¶ The player will return to the specified cueing point.
2. Press the PLAY/PAUSE button (3/8).
¶ Playback will begin immediately from the specified
cueing point.
7 Changing cueing points (Cueing point adjust)
1. During playback, press the CUE button.
¶ The player will return to the currently specified cueing
point.
2. Press the forward or reverse SEARCH button (1,
¡).
¶ The cueing point will be shifted forward or backward in
1-frame units.
¶ The cueing point may also be shifted forward or
backward by pressing the forward or reverse SEARCH
button (1,¡) and then turning the jog dial.
3. Press the CUE button.
¶ The point where the CUE button is pressed will
become the new cueing point.
Remote control unit
PROGRAM
CLEAR
PLAYER SELECT
B
BPM/TRACK
BPM/TRACK
PUSH ENTER
BPM SYNC
MIX TIME
SHORT TIME
MIN MAX
MIX MODE SELECT