XBOX 360 Manuale di istruzioni - Pagina 10

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XBOX 360 Manuale di istruzioni
SCDA Xbox 360_Mtext_UK_9
18/9/06
10:33
Page 8
Switch Shoulder
While in aiming mode, press the left stick to switch your weapon from one shoulder to another.
This way you will be able to aim at any angle.
Lock-Picking
Sam will need to pick the locks on some doors. Lock-picking
takes time, but is quiet and cannot be detected. To pick a
lock, slowly rotate the left stick around the outer edge of its
range until you see and hear the first pin begin to move.
This means the left stick is in the correct quadrant. Then,
keeping the left stick in the correct quadrant, gently move
the left stick to release one of the pins. Repeat until all pins
are released.
Optic Cable
Select this option in the interaction menu to pass a small optic cable under the door. Through
the OPSAT, you'll be able to see through to the other side. You can direct the cable's lens with
B
the right stick. Night, wave and thermal vision are accesible as usual. Press
to exit.
Non-Player Character-Linked Moves
Sam has several special moves that can only be performed on NPCs (non-player characters).
Being able to get close to an enemy without being detected is necessary to execute
these moves.
Move Body
Sam can hide dead or unconscious bodies in order to prevent them from being
A
discovered. Select the Body interaction to carry a body. Press the
button to
Y
put the body down quietly, or simply press the
button to drop it in a hurry.
X
You can also press
to drop the body quickly and equip your weapon.
Grabbing
A
Grab an NPC by sneaking up close to him undetected and pressing
. In this
position, you can knock him out by pulling the left trigger, or killing him by pulling
the right trigger.
Human Shield
X
While holding an enemy, you can press the
button to equip your pistol and
fire at other enemies while using the enemy you are holding as a human shield.
Interrogation
Some NPCs can be interrogated for useful information. While holding an NPC,
A
press
to select the Interrogate interaction and make him talk. Interrogations
reveal all sorts of information that will help you in your missions.
8