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Pioneer CMX-3000 取扱説明書
Basic Operation

DJ PLAYER OPERATION

Playing discs on Player A
Remote control unit
JOG MODE
LOOP IN/
TIME
EJECT
REALTIME CUE
MODE
/AUTO
CUE
TRACK
SEARCH
(4,¢)
SEARCH
(1,¡)
CUE
PLAY/
PAUSE
(3 8)
Jog dial
Disc
insertion
slot
EJECT

Auto Cueing (*)

Auto cueing is used to automatically specify the cueing point
(see p. 13) to be used before sound actually begins to play when
inserting a disc or when performing track searching.
¶ Turning auto cueing on and off
Pressing the TIME MODE/AUTO CUE button and holding it
down for a second or more causes auto cueing to be
alternately turned on and off.
When auto cueing is on, the auto cueing indicator (A. CUE)
will be lit up.
¶ AUTO CUE on/off status is stored in memory and persists
even when the power is turned off.
¶ The Auto Cue level can be changed.
7 Varying the Auto Cue Level
1. Hold the TIME MODE/AUTO CUE button depressed
for 5 seconds or more.
¶ The display will show "A.CUE – 60" (when default
setting).
2. Press the PITCH BEND buttons (+, –) to change the
value.
¶ The value can be changed to either –42 dB, –48 dB, –54
dB, or –60 dB.
¶ Either press the TIME MODE/AUTO CUE button or else
wait for 15 seconds; the variable level mode will be cancel.
¶ This setting is written to non-volatile memory, and will not
be changed when power is interrupted or disconnected.

Starting Playback

1. Insert a disc into Player A or Player B.
2. If auto cueing is on, press the PLAY/PAUSE button
(38).
¶ Wait for the CUE button indicator to light up before
pressing the button. The silent portion at the beginning of
the displayed track will be skipped and playback will begin
instantaneously from the first bars of the track.
12
<DRB1307>
(Operation identical for Player B)
MASTER TEMPO
PITCH
BEND
TEMPO RANGE
Tempo control slide
Player
Operations indicated by * cannot be used when the DIGITAL
MODE switch is set to on (and the digital output terminal is used).
Once the first track has been played, the player will
automatically search for the beginning of the next track to be
played. The cueing indicator (CUE) will light up, the PLAY/
PAUSE button indicator will flash, and the player will then wait
for the PLAY/PAUSE button (38) to be pressed before
beginning playback of the next track.
3. If auto cueing is off, playback will begin automati-
cally from the first track.
¶ When auto cueing is off, playback will continue after the
first track has been played, with all subsequent tracks
being played in sequence.
¶ When playback of the final track is complete, playback will
automatically come to an end.

Stopping Playback

During playback, press the PLAY/PAUSE button (38)
or if a cue point has been specified press the CUE
button to back-cue before pressing the EJECT button
(0) to eject the disc.
¶ Disc rotation stops and the disc is ejected.
¶ Note that the CMX-3000 does not come with a stop button.
¶ Pressing the EJECT button during playback has no effect.

Pausing Playback

To pause playback, press the PLAY/PAUSE button
(38).
¶ The PLAY/PAUSE button indicator and cueing indicator (CUE)
will flash and playback will pause.
¶ Pressing the PLAY/PAUSE button again will then cause the
button indicator to light up and for playback to be resumed.
¶ In the CDJ mode broken sound will still be audible during the
standby mode; if you wish to stop all sound, lower the output
sound volume on your audio mixer.
¶ If no operator whatsoever is performed for 80 minutes or
more after pausing playback, the rotation of the disc will be
automatically brought to a halt. Pressing the PLAY/PAUSE
button at this time will then cause playback to be resumed.

Skipping Tracks

7 Skipping tracks using the TRACK SEARCH buttons
(4, ¢)
Press the forward or reverse TRACK SEARCH button
(4, ¢).
¶ Each time the button is pressed, the player will skip to the
next track in the specified direction. (To skip to the
previous track while a track is being played, press the
reverse TRACK SEARCH button (4) two times in
succession.)
¶ Pressing the forward or reverse TRACK SEARCH button
(4, ¢) and holding down on the button will cause
multiple tracks to be skipped in succession. Holding down
the button for two seconds or more will cause the
forward/reverse skipping speed to increase.
¶ Pressing the reverse TRACK SEARCH button (4) at the
beginning of the first track will cause the player to skip to
the final track.
¶ Pressing the forward TRACK SEARCH button (¢) from
the last track will cause the player to skip to the first track
(i.e., Track No. 1).