Ace Amusement Zombie Land Battle Handmatig - Pagina 14

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Ace Amusement Zombie Land Battle Handmatig
Input section:
IHPU
Content
INPUT
T
IN1
1P coin
IN9
IN2
1P Start button
IN10
IN3
1P Shoot button
IN11
1P ticket refund
IN4
IN12
feedback
IN5
2P coin
IN13
IN6
2P Start button
IN14
IN7
2P Shoot button
INI 5
1P ticket refund
IN8
INI 6
feedback
Note: IN 1-20 is the standard input, 21-24 is connected to the background button.
Output section:
OUTP
OUTP
Content
UT
UT
0UT1
1P gun light
0UT9
0UT2
2P gun side light
OUT 10
OUT 3 1P gashapon drive OUT 11
0UT4 1P gashapon drive OUT 12
OUT 5 Light box-red light OUT 13
Light box-green
0UT6
OUT 14 Ticket code table
light
Light box-blue
0UT7
OUT 15
light
0UT8 Light box-flash light OUT 16
Note: 0UT1-16 is the output current of MOS tube up to 2A; 17-24 is the output of
ULH2803, and the current of each port is up to 50MA.
Item
Content
Content
TX
C0M1
RX
(J12)
GND
TX
C0M1
RX
(J12)
GND
Zombie Land Battle Manual
Shooting Standing I0 Table V1. 0
Content
IUPUT
IN17
IN18
IN19
IN20
K1
K2
K3
K4
Confirmation button
OUTPU
Content
T
1 P confirmation
Seat light
OUT 17
Room side breathing
2 P confirmation
OUT 18
lamp 1
Room side breathing
OUT 19
lamp 2
Room side breathing
OUT20
lamp 3
1P ticket machine
Coin code table
0UT21
2P ticket machine
OUT22
1P brower
OUT23
2P brower
0UT24
12
ADC section:
Conten
Content
Item
1P gashapon
+3. 3V
feedback
2P gashapon
AD1
AD1-2
feedback
(J3)
AD2
GND
Test button
+3. 3V
Service button
AD3
AD3-4
Ticket machine
AD4
(J4)
repair
GND
+3. 3V
AD5
AD5-6
(J5)
AD6
GND
Content
+3. 3V
AD7
button light
AD7-8
(J6)
AD8
button light
GND
Communication section:
drive
Item
drive
COM1
USB
RF
Conten
Item
GND
S1
S2
S1-5
S3
(J18)
S4
S5
5V
12V
Content
t
1P gun X
1P gun X
1P gun X
1P gun X
Content
Content
t
1P gun vibration motor
2P gun vibration motor