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LEGO MINDSTORMS Education EV3 Aan de slag
Getting Started with LEGO
2
Download and Run
1
Debug (or press F5)
2.5 Expanding the example program
Now that you've run the basic code template, you can expand the program to make a motor move.
First, attach a Large Motor to Port B on the EV3 Brick, as shown in Figure 2.7.
MINDSTORMS
®
Figure 2.6: Running a program.
LEGO, the LEGO logo and MINDSTORMS are trademarks of the LEGO Group.
©2019-2020 The LEGO Group.
Education EV3 MicroPython
®
Version 2.0.0
4
Stop
3
Output
12