Using the CardPlayer
Use the EasyMP "CardPlayer" to play scenarios, graphics and movie files
stored on a memory card inserted in the projector, or graphics files stored on a
digital camera connected by a USB cable. Here, we will explain how to use the
CardPlayer.
Starting the CardPlayer
PROCEDURE
1
Insert the memory card into the card slot of the
projector. s
"Inserting and Removing Cards"
User's Guide
Or insert a USB cable connected to a digital camera
into the projector's [USB TypeA] port.
"Connecting to a Digital Camera"
s
Guide
2
Press the [Power] button on the remote control to
turn the projector on. When connected to a digital
camera, turn on the power of the camera.
3
Press the [EasyMP] button on the remote control and
confirm that "EasyMP" is displayed on the screen.
The CardPlayer will start and will display the contents of the
memory card, or digital camera. JPEG files are displayed as
thumbnails (file contents are displayed as small images). Other files
or folders are displayed as icons.
in the
If you want to stop playback, press the [ESC] button.
•
If the memory card is not inserted in the card slot on the projector, or the
•
projector and digital camera are not connected by the USB cable, the
following screen is displayed. If the memory card is installed, or the digital
in the User's
camera is connected the screen from Step 3 is displayed.
When a memory card is set to the card slot of the projector and its contents
•
are displayed by CardPlayer, if you also connect a digital camera using a
USB cable, the contents of the digital camera cannot be displayed. In the
same way, when a digital camera is connected and its contents are displayed
by CardPlayer, if you also insert a memory card, its contents cannot be
displayed.
Depending on the JPEG file, some thumbnails may not appear in the
•
thumbnail view. In this event, an file icon is displayed.
TIP
EasyMP Operation Guide
16