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S
B
HIP
Pirates of the Caribbean: Dead Man's Chest Multiplayer is a
ship combat game where you choose one of five distinctive ships to face
off in a variety of ship-to-ship cannon battles.
HEADS-
Treasure
This is an updated account of the Gold points in
your hold.
Kills
This is an updated account of your Kills during the
current round.
Mini Map
A chart of the area with an arrow representing the
ship's location and orientation.
Pick-Up Icon
Shows the current pick-up(s) acquired. If the pick-
up is activated, the icon will have a super imposed
timer above it.
Cannons Loading Bar
Shows the status of the ship's port and starboard
cannon banks. It shows how many of the bank's
cannons have been loaded by a number located to
the side of the bar.
Shot Type Selector
Shows which of the
loaded. The Shot Types will be highlighted when
the ship is in range of its enemies.
Special Ability Bar
If the ship type has an ability that requires a cool
down timer or loading bar, it is shown above the
Shot Type Selector.
10
ATTLE
(Multiplayer)
2
U
D
P
ISPLAY
(HUD)
3
shots the ship currently has
BATTLE TYPES
to
4
player
Last Man Standing
• The last ship that remains afloat at the end of the round wins the round.
• The ship with the most wins after the final round, is called the winner.
• However, the first player sunk in a game with
to commandeer the Flying Dutchman for a fee. (See Section: Curse of the
Flying Dutchman)
Timed Match
• The player who scores the most Gold points during a round wins that round.
• The Winner of the match is the player with the most round wins.
•
Rounds will last for an established amount of time, set by the game
originator before the game is started.
•
Round times can be set from
•
Ships will re-spawn once sunk and can re-engage in the battle.
Deathmatch
• The player with the most rounds wins the match.
• The player setting up the match will determine how many kills are
necessary to end rounds and matches.
• Ships will re-spawn once sunk and can re-engage in the battle.
Plunder The Flag!
• This is a team game where you attempt to capture the opposing team's
flag and deliver it to their base a set number of times.
• The team with the most round wins after the last round is played wins
the match.
• Before each match begins, the Game Originator determines the number
of flags to be captured in each round and the number of rounds per match.
• This game is played with
Green Team. If there are not enough live players, AI players will fill in
the slots.
• The players can choose which team they are on by choosing a flag color.
• Ships will re-spawn once sunk and can re-engage in the battle.
3
or
4
players can choose
2
to
10
minutes in
2
-minute increments.
4
players,
2
on the Red Team and
2
on the
11