Gadgetree 8002508 Руководство по эксплуатации - Страница 4

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X STarTInG PoSITIon
When the board is set up for play, each of the
players should have a light-coloured corner square
at his right. Each player's pieces are arranged at the
beginning of the game on the two ranks nearest
them. Each player picks a colour and arranges their
pieces on the board as shown in (Fig. 1).
The 16 colour pieces in each set are as follows:
(1) KING, (1) QUEEN, (2) BISHOPS, (2) KNIGHTS,
(2) ROOKS and (8) PAWNS.
X SCorInG
It is vital that you have a clear and reliable notion of the value of each unit
under your command. The following table calculates each piece's value.
Pawn= 1 point
Bishop= 3 points
Queen= 9 points
By knowing the relative values of the pieces we can tell which captures
would be profitable. When a player obtains an edge in the material value
of the pieces, he is much more likely to win the game.
X THe rUleS oF CHeSS
movement of the Chessmen
They can move and they can capture. A move is the transfer of a chess piece
from one square to an empty one. A capture is the removal of an enemy
piece from the board. A capture is optional except where the survival of the
enemy King is concerned - for details, see CHECK AND CHECKMATE.
Basic rules for the King
The King has limited power. He can move one square in any direction at
one time. The only exception is when a castling move is used. The King
can capture any enemy piece which stands adjacent to him. He cannot
occupy a square that has his own man on it or position himself next
to an opponents square, resulting in checkmate and losing the game.
Throughout the course of a game you must guard the safety of your King.
(1) Castling: Castling means making use of the Rook to protect the King.
Castling can be divided into long castling and short castling. Castling
should be completed in one step. See (Fig. 3a/b).
Knight= 3 points
Rook= 5 points
King = PRICELESS!
3
Fig. 1