Arcade Retro Gaming Super Cobra Руководство - Страница 3
Просмотреть онлайн или скачать pdf Руководство для Игровая консоль Arcade Retro Gaming Super Cobra. Arcade Retro Gaming Super Cobra 6 страниц.
A.
SOUND/OFF/MUTE
This
switch
turns the
game
on
or
off.
If
turned
to
the
MUTE
position
the
game
will
play with
no
sound
effects.
B.
SKILL
1/2
This
switch steps
up
the
speed and
difficulty
of
the
game.
Please
note:
The
desired
skill
level
must
be
selected before the
game
is
turned
on.
C.
START BUTTON
This
button
is
used
to
initiate
game
play or to reset
the
game
after
a
game
is
completed.
D.
GAME
SPEED
CONTROL
Turning the
GAME
SPEED
control
to
the
right
or
left
speeds up
or
slows
down
the action
of
the
game
within
the desired
skill
level.
E.
4-WAY JOYSTICK
CONTROL
The
JOYSTICK
is
used
to
maneuver
the
helicopter.
Pushing
the
JOYSTICK
up causes
the helicopter
to
move
to
the top
of
the
screen.
Pulling
the
JOYSTICK
toward you
or
moving
it
down
causes
the helicopter
to
maneuver
down.
Pushing the
JOYSTICK
to
the
right
causes
the helicopter
to
move
forward
on
the screen.
Pushing
the
JOYSTICK
to
the
left
causes
the helicopter
to
hover
or
move
at
the
same
speed
as the
terrain.
Please
note:
In
order
to
hover your
helicopter
in
a
position,
you
must have space
behind
you.
In
other words,
you must
move
forward
in
order
to
hover
for
a period
of
time.
F.
MISSILE
BUTTON
This
button launches a side-winder
MISSILE
in
a
straight trajectory
from
the
helicopter.
When
the
game
is
first
turned
on,
the scoring display
will
display
the
numbers
1,
2,
3,
or
4.
Pushing
the
MISSILE
button
will
set
the
game
at
a
particular
skill
level
as
noted
below.
Skill
level
1
plays
mountain
terrain
course
only.
Skill
level
2 plays
mountain
terrain
and
meteorites courses
only.
Skill
level
3 plays
mountain
terrain,
meteorites,
and
skyscrapers
courses
only.
Skill
level
4 plays
mountain
terrain,
meteorites, skyscrapers,
and
caverns
courses, plus a special
BONUS
course.
For example: Selecting
skill
level
2
will
allow
you
to
play the
mountain,
and
meteorite courses,
and upon comple-
tion
will
repeat
the cycle again.
Each
time the cycle
is
repeated,
one more
flag
in
the
skill
level
status
will
light
up and
show
the
total
number
of
cycles
completed.
G.
BOMB
BUTTON
This
BOMB
button
drops
a
BOMB
which
is
capable
of
destroying
any
land
base
element such
as a
fuel
tank
or
a
rocket.
At the
end
of
the
game,
pressing the
BOMB
button
will
display
the previous
score.
Use
this
function
for
TWO
PLAYER
action.