4M Disney Frozen II Code A Maze Manuel - Sayfa 12

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4M Disney Frozen II Code A Maze Manuel
6. Coding Elsa
With Elsa at the starting position and attracted by the inner mechanism, you can now plan and enter
the code as described in the following sections. Elsa will then walk across the blank spaces on its
mission.
Elsa performs all the steps in the code.
The code cards have an arrow printed on them. Before sending Elsa on missions, arrange the
arrow cards as directed to solve the maze. One card represents one step (one space) and one
direction.
Look at the challenge card to identify the challenge. Determine the first direction Elsa needs
to move and count the steps required to reach the next turn. Get the same number of code cards,
and place them onto the table in the order desired. Repeat until all directions and steps are
placed on the table, and then check to see if it is correct.
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DETAILED INSTRUCTIONS
CHALLENGE
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PET