Yamaha S08 Voice Editor Veri Listesi - Sayfa 13

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Ayrıca Yamaha S08 Voice Editor için: Yazılım Kurulum Kılavuzu (24 sayfalar), Manuel (26 sayfalar)

Yamaha S08 Voice Editor Veri Listesi

Effect Type List

REVERB
Multi Common Edit PAGE 4
No.
MSB
LSB
Effect Type
0
00H
00H
No Effect
Effect turned off.
1
01H
00H
Hall 1
Reverb simulating the resonance of a hall.
2
01H
01H
Hall 2
3
01H
06H
Hall M
4
01H
07H
Hall L
5
02H
00H
Room 1
Reverb simulating the resonance of a room.
6
02H
01H
Room 2
7
02H
02H
Room 3
8
02H
05H
Room S
9
02H
06H
Room M
10
02H
07H
Room L
11
03H
00H
Stage 1
Reverb appropriate for a solo instrument.
12
03H
01H
Stage 2
13
04H
00H
Plate
Reverb simulating a metal plate reverb unit.
14
04H
07H
GM Plate
15
10H
00H
White Room
A unique short reverb with a bit of initial delay.
16
11H
00H
Tunnel
Simulation of a tunnel space expanding to left
and right.
17
13H
00H
Basement
A bit of initial delay followed by reverb with a
unique resonance.
CHORUS
Multi Common Edit PAGE 7
No.
MSB
LSB
Effect Type
0
00H
00H
No Effect
Effect turned off.
1
41H
00H
Chorus 1
Conventional chorus program that adds natural
spaciousness.
2
41H
01H
Chorus 2
3
41H
02H
Chorus 3
4
41H
08H
Chorus 4
Chorus with stereo input. The pan setting
specified for the Part will also apply to the effect
sound.
5
41H
03H
GM Chorus 1
Conventional chorus program that adds natural
spaciousness.
6
41H
04H
GM Chorus 2
7
41H
05H
GM Chorus 3
8
41H
06H
GM Chorus 4
9
41H
07H
FB Chorus
Chorus with feedback.
10
42H
00H
Celeste 1
A 3-phase LFO adds modulation and
spaciousness to the sound.
11
42H
01H
Celeste 2
12
42H
02H
Celeste 3
13
42H
08H
Celeste 4
CELESTE with stereo input. The pan setting
specified for the Part will apply to the effect
sound.
14
43H
00H
Flanger 1
Adds a jet-airplane effect to the sound.
15
43H
01H
Flanger 2
16
43H
08H
Flanger 3
17
43H
07H
GM Flanger
Features
GM2
Features
GM2
13
VARIATION
Normal Voice Common Edit PAGE 14, Multi Common Edit PAGE 4
n When the effect type is set to "No Effect" while the Insertion effect is used,
no sound is output. If you don't want to use the Variation effect, select
"Thru" to pass the signal through the Variation effect without applying any
effect.
No.
MSB
LSB
Effect Type
0
00H
00H
No Effect
Effect turned off.
1
01H
00H
Hall 1
Reverb simulating the resonance of a hall.
2
01H
01H
Hall 2
3
01H
06H
Hall M
4
01H
07H
Hall L
5
02H
00H
Room 1
Reverb simulating the resonance of a room.
6
02H
01H
Room 2
7
02H
02H
Room 3
8
02H
05H
Room S
9
02H
06H
Room M
10
02H
07H
Room L
11
03H
00H
Stage 1
Reverb approproate for a solo instrument.
12
03H
01H
Stage 2
13
04H
00H
Plate
Reverb simulating a metal plate reverb unit.
14
04H
07H
GM Plate
15
05H
00H
Delay L, C, R
A program that creates three delay sounds;
L, R, and C (center).
16
06H
00H
Delay L, R
A program that creates two delay sounds;
L and R. Two feedback delays are provided.
17
07H
00H
Echo
Two delays (L and R) and independent feedback
delays for L and R.
18
08H
00H
Cross Delay
A program that crosses the feedback of two
delays.
19
09H
00H
EarlyRef 1
An effect that produces only the early reflection
component of reverb.
20
09H
01H
EarlyRef 2
21
0AH
00H
Gate Reverb
A simulation of gated reverb.
22
0BH
00H
Reverse Gate A program that simulates gated reverb played
backwords.
23
14H
00H
Karaoke 1
A delay with feedback of the same type as used
for karaoke reverb.
24
14H
01H
Karaoke 2
25
14H
02H
Karaoke 3
26
41H
00H
Chorus 1
A conventional chorus program, providing
natural spaciousness.
27
41H
01H
Chorus 2
28
41H
02H
Chorus 3
29
41H
08H
Chorus 4
Chorus with stereo input.
30
41H
03H
GM Chorus1
A conventional chorus program, providing
natural spaciousness.
31
41H
04H
GM Chorus2
32
41H
05H
GM Chorus3
33
41H
06H
GM Chorus4
34
41H
07H
FB Chorus
Chorus with feedback.
35
42H
00H
Celeste 1
A 3-phase LFO adds modulation and
spaciousness to the sound.
36
42H
01H
Celeste 2
37
42H
02H
Celeste 3
38
42H
08H
Celeste 4
39
43H
00H
Flanger 1
Adds a jet-airplane effect to the sound.
40
43H
01H
Flanger 2
41
43H
08H
Flanger 3
42
43H
07H
GM Flanger
43
44H
00H
Symphonic
A multi-phase version of CELESTE.
44
45H
00H
Rotary
A simulation of a rotary speaker. You can use an
Speaker
AC1 (assignable controller) etc. to controll the
speed of rotation.
45
46H
00H
Tremolo
An effect that cyclically modulates the volume.
46
47H
00H
Auto Pan
A program that cyclically moves the sound
image to left and right, front and back.
47
48H
00H
Phaser 1
Cyclically changes the phase to add modulation
to the sound.
48
48H
08H
Phaser 2
Phaser with stereo input.
49
49H
00H
Distortion
Adds a sharp-edged distortion to the sound.
50
4AH
00H
Overdriver
Adds mild distortion to the sound.
51
4BH
00H
Amp Simulator
A simulation of a guitar amp.
52
4CH
00H
3Band EQ
A mono EQ with adjustable LOW, MID, and
(Mono)
HIGH equalizing.
53
4DH
00H
2Band EQ
A stereo EQ with adjustable LOW and HIGH.
(Stereo)
Ideal for drum Parts.
54
4EH
00H
Auto Wah
Cyclically modulates the center frequency of a
(LFO)
wah filter. With an AC1 etc. this can function as
a pedal wah.
55
40H
00H
Thru
Bypass without applying an effect.
=GM2-compatible
Features
GM2