DGT Centaur Посібник - Сторінка 6
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A move is not correctly detected
In rare cases Centaur does not correctly detect a move. You can easily solve this problem by lifting the
piece and putting it back on the destination square. You can also return the piece to its original square
and repeat its move.
Take back
Centaur allows you to take back one or more moves. You can take back as many
moves as you wish but must always do this exactly in the reverse order in which
the moves were originally made. To take back a move simply put the piece
back on the square where it came from. You can consult the move list to see
what moves were made and in which order they were made. When taking back
moves do it one by one, taking back the last move first and so on. Centaur will
automatically detect when you are taking back moves and it will automatically
adjust the move list and the board position as indicated on the display.
Hint
Centaur can suggest good moves. By pressing the button "Hint/Alternative
move", Centaur will indicate the best move as well as several alternatives. As
soon as you make a move on the board, the hint screen will disappear. The
move you make does not have to be one of the suggested moves. You can also
hide the hint screen by again pressing the hint button.
It is possible to continuously receive hints at each turn by turning on the "Hint"
option in the "Display" menu (see fig.12). With this option switched on, at each
turn a hint will be shown at the bottom of the display.
Alternative move
The button "Hint/Alternative move" can also be used to get suggestions for
the computer move. If it is Centaur's turn it will first indicate its best move. By
pressing the "Hint/Alternative move" button, it will show alternative moves in
the display. At any moment you can decide to play the proposed move, to play
one of the alternative moves, or to play an entirely different move altogether.
Centaur will accept any move you play as its own move and continue the game.
The screen with alternative moves will disappear as soon as a move is made.
You can always make another move than what is indicated on the display. The
display with suggested alternative moves will also disappear by again pressing
the "Hint/Alternative move".
Long and short castling
Long castling is indicated in the display by 0-0-0 and short castling by 0-0. You
perform this move by first moving the King two squares and then moving the
Rook.
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Figure 5. Take back/movelist.
Figure 6. Hint.