LEGO The Battle of Helm's Deep Інструкція з експлуатації - Сторінка 6

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Changing the game
Try building your own missions and thinking up exciting stories about the characters. You can add one of
these new rules or think up rules of your own. When you change the game, it's better to change one thing
at a time, and always remember to make sure everyone knows the rules before you start playing!
New Battle Plans
At the start of the game, you can both choose to rearrange your fi gures on the board.
Rohirrim player
You can choose to include Éowyn or Haldir and use them to replace 1 or 2 of your other Rohirrim Leaders.
For example, in the Battle of the Hornburg mission, start by choosing any 4 of your 6 Leaders and placing
them onto the blue spaces on your side of the board in any order.
Uruk-hai player
You can choose to place your Uruk-hai fi gures anywhere within the fi rst two rows on your side of the board.
Chargers & Berserkers Advance!
If one of your Chargers or Berserkers is FIGHTING and you roll 'Sword', the enemy fi gure loses 1
health AND you can choose to move your Charger or Berserker 1 extra space. This means you can move
away from a fi ght, or into another one! If you move next to another enemy fi gure, immediately roll again
to fi ght it. Chargers and Berserkers now DO NOT have a special skill if you roll 'The One Ring' when
moving.
Why not learn how to play a new way?
Find out more on the LEGO Games website.
www.LEGO.com/LEGOgames
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