DOD VoTec Manuel - Page 5

Parcourez en ligne ou téléchargez le pdf Manuel pour {nom_de_la_catégorie} DOD VoTec. DOD VoTec 6 pages. Multi effects processing

FACT T O O RY Y P P RES S ET T S S
BANK 1
01- Vocal Chorus with Delay and Reverb
02- Vocal Delay "Slappin' Elvis"
03- Vocal Flange
BANK 2
11- Echo with Flange
12- Fifth Down with Pitch Shift
13- Vox Distortion with Detune
BANK 3
21- Tremolo with Distortion
22- DARTH VADER
23- Detuned Echo with Reverb
BANK 4
31- Slapback Distortion
32- Compressor with Chorus
33- Cavern
BANK 5
41- Detuned Delay
42- "The ole' Distorted Microphone"
43- Breathy Flange
BANK 6
51- Tremolo with short Reverb
52- Phaser with short Delay
53- Chorus with short Delay
BANK 7
61- Multi-Tap Delay and Detune
62- Verb
63- Fast Chorus
BANK 8
71- "The whole Shebang distorted"
72- "The whole Shebang clean"
73- Harmonica Flange
BANK 9
81- Enveloped Phaser
82- Enveloped Flanger
83- Mucho Enveloped Flanger
BANK 10
91- Devil Boy
92- Robot Ring Modulator
93- Pixellator

DIGITAL/ANALOG PRESETS

FX LIS S T T
Master Level: 0-99
Mix Level:
0-99
Noise Gate/F.B.S.:
G1-9:
S1-2:
S3-4:
F1-3:
Modulations:
C0-C9:
F0-F9:
P0-P9:
t0-t8:
r0-r6:
I0-I9:
S0-S9:
d0-d8:
H0-H2:
A0-A2:
B0-B9:
E0-E9:
Delay: 01-99
Mono 01-59
Multitap 60-99
Reverb: 1-9
1-3:
4-6:
7-9:
Compression: 1-3
1:
2:
3:
Distortion: 1-15
1-8:
9-15:
EQ Low:
EQ High:
18-2212-A
Increase gate threshold and hysteresis
Fast swell with increasing thresh. and hyst.
Slow swell with increasing thresh. and hyst.
Increasing Feedback suppression
Chorus, 3 slow, 3 medium, 4 fast.
Flanger, 3 slow, 3 medium, 4 fast.
Phasor, 3 slow, 3 medium, 4 fast.
Tremolo, Increasing speed, variable depths.
Ring Modulator, Increasing ring.
Pixellator, 1-6 increasing pixellation, 7-9 ran-
dom.
Pitch shifter, 12 down x3, 5th down, 4th
down, 3rd up, b3rd up, 4th up, 5th up, 12up.
Detune, 3@5 cents, 3@10 cents, 3@15 cents.
Wah, ranges 1-3
Auto Wah, ranges 1-3
Band Pass Filter
Enveloped FX, 5 flanger, 5 phaser
100ms to 500ms increasing in 100ms steps,
increasing feedback and delay mix.
100ms to 500ms increasing in 100ms steps,
increasing feedback and delay mix.
Room, 3 levels.
Hall, 3 levels.
Stadium, 3 levels.
Low
Medium
High
Overdrive, increasing gain.
Grunge, increasing gain.
-12 to +12 in steps of 2 dB.
-12 to +12 in steps of 2 dB.