DOD Dimension12 Gebruikershandleiding - Pagina 7

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Dimension12
STUTTER
The Stutter Button (6) is used on the "fly", that is while the sound
sample is being played, the Stutter Button (6) is pressed at the
point where you want the sample to "stutter". When the Stutter
Button (6) is pressed the first time, the Stutter LED lights indicating
a stutter point has been selected. Subsequent presses of the
Stutter Button (6) will return the sound sample to the stutter point
and begin playing from that point. If the sound sample has played
to the end and stopped (play LED off) and a stutter point has been
set, pressing the Stutter Button (6) now will initiate play mode and
will start the sound sample playing from the stutter point. A stutter
point can be easily cleared, by depressing the active memory
bank(s) (the bank(s) with LEDs on), the stutter LED turns off (CAU-
TION: if two banks for 12 second mode have been selected, you
must ensure that you depress BOTH buttons to clear the stutter
point. If only one is accidently pressed, all contents of the memory
bank will also be cleared).
EDITING
Editing of the start and stop points is accomplished by pressing the
Edit Button (8). In this mode, all other buttons and functions are
locked out until both start and stop have been set (or the Edit
Button (8) has been pressed twice). To set the start point, press
the Edit Button (8) once (the green LED blinks). Set the start time
with the encoder wheel and press the Edit Button (8). Set the end
stop point time with the encoder and press the Edit Button (8)
again. Editing the start and stop time can also be done on the fly.
While the sound sample is playing, the Edit Button (8) may be
pressed at the desired start time (green LED lights), the red LED
then continues to flash indicating it is waiting for the stop time to be
set. Pressing the Edit Button (8) again will set the stop time. If it is
not pressed, the sample will continuing playing to the end of the
sampling time, and the end of the buffer will be the default stop
time. For on the fly editing, if any other buttons are pressed e.g.
FX button, the editing function is automatically exited