Motorola 4500 Manuel - Sayfa 18
Cep Telefonu Motorola 4500 için çevrimiçi göz atın veya pdf Manuel indirin. Motorola 4500 41 sayfaları.
Memory
If your party gives you another number to call,
simply enter this from the keypad. If you make an
error, press C to erase the last digit entered or
hold C to erase the entire entry.
Advise your party that they will hear tones as you
store the number. To call the scratch pad number at
the end of an ongoing conversation, press E, S.
NOTE Refer to "Silent Scratch Pad" on page 45
for details on silencing the tones.
Tone Dialing (Two-Part Calling)
Your telephone provides the standard Dual Tone
Multi-Frequency (DTMF) signals typically used to
access alternate long distance services, signal
pagers, answering machines, etc. Generally, these
services use a two-part procedure: First, a call is
placed from the memory or through the keypad to a
central telephone number.Then a secondary dial
tone is heard, and the additional tone digits are sent.
To tone dial from the keypad
Enter the desired number and press S.
Append additional digits using the keypad once
prompted. The tones are automatically sent as
you press the keys. Do not press S again.
EXCEPTION If you have selected silent scratch
pad, you must press R , s after entering the
additional digits.
To tone dial from a memory location, recall from
memory the number you wish to send using R ,
location number. Then press S. To send
additional groups of numbers recall the location
number and press R , S. Repeat as needed.
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Two-part calling can be automated by a unique
feature which permits the programming and
pauses between groups of numbers. When
recalled or sent, the telephone stops transmitting
at the pause and waits for your response (i.e.,
secondary dial tone).
Pause Dialing (Memory Linking)
1. Enter the first group of numbers from the
keypad or recall them from memory using
R .
2. Insert a pause by pressing F, S.
insert paus ø will appear.
Press s and a ø will display where the
pause in inserted.
3. Enter the next group of numbers, or recall
them from memory by pressing F, R ,
two-digit location number.
4. Repeat this sequence for as many groups
as you wish up to a maximum of 32 digits.
(Each pause occupies a digit.)
EXAMPLE To construct a number sequence
which you might use to inquire about your bank
balance, follow this example. The entry sequence
required by the bank is to call the access number,
wait for the tone, enter your ID number followed
by #, wait for the tone, then enter your account
number followed by #.
The bank's telephone number is 123-4567. Your
ID number is 888. Your account number is 22.
Memory
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